NY Hall of Science: Kiosk Sim

UX Designer & Writer

Backstory

The NY Hall of Science wanted a kiosk activity for its exhibit on evolution. I designed a touch-screen activity that let visitors recreate Peter and Rosemary Grants’ Galapagos finch study. It demonstrates that evolution can be observed in a short stretch.

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A 3-minute simulation

I worked within pre-defined constraints. It had to be:

  • bilingual, with a looped attractor screen
  • 3 minutes long
  • an authentic simulation of the Grant study

I researched the study to understand how to break it down into a mini-simulation. I broke down the multiyear study into three virtual Galapagos visits:

  1. Wet season: Everyone is eating. All is well.
  2. Drought: Birds are dying.
  3. Deluge: Hey! The baby birds look just like the drought survivors.

“You see a number of medium ground finches eating small, soft seeds. They ignore the larger tough seeds. You hang a mist net to take a closer look.”

Wireframe: Tap mist net to capture birds.

“You gently remove each bird from the net. You band its leg so you can recognize it later. Then you use a caliper to measure the size of its beak.”

Wireframe: Measure the bird’s beak size.

Result

The photo-realistic style worked nicely to convey place and season.

What to change? The voiceover has good emphasis (necessary in a crowded museum context). But the pacing is overly formal.